GetBroadcastMessage
Returns a broadcast message from the current connection on the server (For cross-platform functionality, see Developing NLMs with Cross-Platform Functions ( NDK: NLM Development Concepts, Tools, and Functions) and call NWGetBroadcastMessage)
#include <\nlm\nit\nwmsg.h>
int GetBroadcastMessage (
char *messageBuffer);
The following table lists return values and descriptions.
If no message is pending, messageBuffer[0] contains a NULL. Only one message can be stored. GetBroadcastMessage cannot be called iteratively to poll messages.
Only two broadcast modes are possible: enabled and disabled.