Determines if the specified screen is the active screen.
#include <screen.h>
int CheckIfScreenActive (
scr_t scrID,
unsigned long waitFlag);
(IN) Specifies the screen to check.
(IN) Specifies whether to wait for the screen to become active:
When the waitFlag is TRUE, returns one of the following:
When the waitFlag is FALSE, returns one of the following values:
When the waitFlag is TRUE, this function suspends the calling thread until the specified screen becomes active.