Fills the screen area with the specified character.
#include <screen.h> int FillScreenArea ( scr_t scrID, uint32_t line, uint32_t col, uint32_t height, uint32_t width, char character, uint8_t attr);
(IN) Specifies the screen.
(IN) Specifies the position on the screen by specifying a line number.
(IN) Specifies the position on the screen by specifying a column number.
(IN) Specifies the height of the area, in increments of lines.
(IN) Specifies the width of the area, in increments of columns.
(IN) Specifies the character to use to fill the area.
(IN) Specifies an attribute for the fill area.
If successful, returns 0.