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FPSM-X-002: Error number registering the 80x87 emulator.

Source:  FPSM.NLM

Possible Cause:  The FPSM.NLM, clib.nlm, and related programs were not loaded because a software inconsistency or resource shortage prevented the FPSM.NLM from registering the floating point emulator.

Action:  Note which NLMTM programs that are loaded might interfere with the FPSM.NLM program's need to register the floating point emulator.

Make sure these NLM programs: clib.nlm, FPSM.NLM, LIB0.NLM, NIT.NLM, NLMLIB.NLM, REQUESTR.NLM and THREADS.NLM are all the same version. These NLM programs are usually distributed as a set. To find a set of these NLM programs, refer to an authorized distribution source, such as http://support.novell.com.



  Previous Page: FPSM-X-001: Notice: An 80x87 floating-point emulator is already present. FPSM will not attempt to register another.  Next Page: FPSM-X-004: FPSM failed to allocate its local call gate resource tag. There may not be enough server memory, or server memory may be corrupted. This is not fatal.