DSEModuleState
Contains information about a module state that is being changed.
typedef struct
{
uint32 connID ;
uint32 flags ;
long handle ;
unicode name [DSE_MAX_MODULE_NAME_CHARS];
} DSEModuleState;
When the Changing flag is combined with the Loaded flag, they indicate that the module is starting to load. When the Changing flag is not combined with the Loaded flag, it indicates that the module is starting to unload.
The Waiting flag indicates that a state change for the module has been queued.