Determines which NLM exported the specified symbol.
#include <netware.h> void *WhoExportedObject ( const char *name );
(IN) Points to a symbol name. The name cannot be longer than 80 bytes.
If successful, returns a pointer to the NLM handle. Otherwise, returns a NULL pointer and sets errno.
With the NLM handle, you can use the getnlmname function to return the name of the NLM.