JavaTM 2 Platform
Standard Edition

Uses of Class
java.lang.Object

Packages that use Object
java.applet Provides the classes necessary to create an applet and the classes an applet uses to communicate with its applet context. 
java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. 
java.awt.color Provides classes for color spaces. 
java.awt.datatransfer Provides interfaces and classes for transferring data between and within applications. 
java.awt.dnd Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI. 
java.awt.event Provides interfaces and classes for dealing with different types of events fired by AWT components. 
java.awt.font Provides classes and interface relating to fonts. 
java.awt.geom Provides the Java 2D classes for defining and performing operations on objects related to two-dimensional geometry. 
java.awt.im Provides classes and an interface for the input method framework. 
java.awt.image Provides classes for creating and modifying images. 
java.awt.image.renderable Provides classes and interfaces for producing rendering-independent images. 
java.awt.print Provides classes and interfaces for a general printing API. 
java.beans Contains classes related to Java Beans development. 
java.beans.beancontext Provides classes and interfaces relating to bean context. 
java.io Provides for system input and output through data streams, serialization and the file system. 
java.lang Provides classes that are fundamental to the design of the Java programming language. 
java.lang.ref Provides reference-object classes, which support a limited degree of interaction with the garbage collector. 
java.lang.reflect Provides classes and interfaces for obtaining reflective information about classes and objects. 
java.math Provides classes for performing arbitrary-precision integer arithmetic (BigInteger) and arbitrary-precision decimal arithmetic (BigDecimal). 
java.net Provides the classes for implementing networking applications. 
java.rmi Provides the RMI package. 
java.rmi.activation Provides support for RMI Object Activation. 
java.rmi.dgc Provides classes and interface for RMI distributed garbage-collection (DGC). 
java.rmi.registry Provides a class and two interfaces for the RMI registry. 
java.rmi.server Provides classes and interfaces for supporting the server side of RMI. 
java.security Provides the classes and interfaces for the security framework. 
java.security.acl The classes and interfaces in this package have been superseded by classes in the java.security package. 
java.security.cert Provides classes and interfaces for parsing and managing certificates. 
java.security.spec Provides classes and interfaces for key specifications and algorithm parameter specifications. 
java.sql Provides the JDBC package. 
java.text Provides classes and interfaces for handling text, dates, numbers, and messages in a manner independent of natural languages. 
java.util Contains the collections framework, legacy collection classes, event model, date and time facilities, internationalization, and miscellaneous utility classes (a string tokenizer, a random-number generator, and a bit array). 
java.util.jar Provides classes for reading and writing the JAR (Java ARchive) file format, which is based on the standard ZIP file format with an optional manifest file. 
java.util.zip Provides classes for reading and writing the standard ZIP and GZIP file formats. 
javax.accessibility Defines a contract between user-interface components and an assistive technology that provides access to those components. 
javax.swing Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. 
javax.swing.border Provides classes and interface for drawing specialized borders around a Swing component. 
javax.swing.colorchooser Contains classes and interfaces used by the JColorChooser component. 
javax.swing.event Provides for events fired by Swing components. 
javax.swing.filechooser Contains classes and interfaces used by the JFileChooser component. 
javax.swing.plaf Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities. 
javax.swing.plaf.basic Provides user interface objects built according to the Basic look-and-feel. 
javax.swing.plaf.metal Provides user interface objects built according to the ``metal'' look-and-feel. 
javax.swing.plaf.multi The multiplexing look and feel allows users to combine auxiliary look and feels with the default look and feel. 
javax.swing.table Provides classes and interfaces for dealing with java.awt.swing.JTable. 
javax.swing.text Provides classes and interfaces that deal with editable and noneditable text components. 
javax.swing.text.html Provides the class HTMLEditorKit and supporting classes for creating HTML text editors. 
javax.swing.text.html.parser   
javax.swing.text.rtf Provides a class (RTFEditorKit) for creating Rich-Text-Format text editors. 
javax.swing.tree Provides classes and interfaces for dealing with java.awt.swing.JTree. 
javax.swing.undo Provides support for undo/redo capabilities in an application such as a text editor. 
org.omg.CORBA Provides the mapping of the OMG CORBA APIs to the JavaTM programming language, including the class ORB, which is implemented so that a programmer can use it as a fully-functional Object Request Broker (ORB). 
org.omg.CORBA.DynAnyPackage Provides the exceptions used with the DynAny interface (InvalidValue, Invalid, InvalidSeq, and TypeMismatch). 
org.omg.CORBA.ORBPackage Provides the exception InvalidName, which is thrown by the method ORB.resolve_initial_references and the exception InconsistentTypeCode, which is thrown by the Dynamic Any creation methods in the ORB class. 
org.omg.CORBA.portable Provides a portability layer, that is, a set of ORB APIs that makes it possible for code generated by one vendor to run on another vendor's ORB. 
org.omg.CORBA.TypeCodePackage Provides the user-defined exceptions BadKind and Bounds, which are thrown by methods in in the class TypeCode
org.omg.CosNaming Provides the naming service for Java IDL. 
org.omg.CosNaming.NamingContextPackage Provides the exceptions used in the package org.omg.CosNaming (AlreadyBound, CannotProceed, InvalidName, NotEmpty, and NotFound) and also the Helper and Holder classes for those exceptions. 
 

Uses of Object in java.applet
 

Subclasses of Object in java.applet
 class Applet
          An applet is a small program that is intended not to be run on its own, but rather to be embedded inside another application.
 

Uses of Object in java.awt
 

Subclasses of Object in java.awt
 class AlphaComposite
          This AlphaComposite class implements the basic alpha compositing rules for combining source and destination pixels to achieve blending and transparency effects with graphics and images.
 interface AWTError
          Thrown when a serious Abstract Window Toolkit error has occurred.
 class AWTEvent
          The root event class for all AWT events.
 class AWTEventMulticaster
          A class which implements efficient and thread-safe multi-cast event dispatching for the AWT events defined in the java.awt.event package.
 interface AWTException
          Signals that an Absract Window Toolkit exception has occurred.
 class AWTPermission
          This class is for AWT permissions.
 class BasicStroke
          The BasicStroke class defines a basic set of rendering attributes for the outlines of graphics primitives.
 class BorderLayout
          A border layout lays out a container, arranging and resizing its components to fit in five regions: north, south, east, west, and center.
 class Button
          This class creates a labeled button.
 class Canvas
          A Canvas component represents a blank rectangular area of the screen onto which the application can draw or from which the application can trap input events from the user.
 class CardLayout
          A CardLayout object is a layout manager for a container.
 class Checkbox
          A check box is a graphical component that can be in either an "on" (true) or "off" (false) state.
 class CheckboxGroup
          The CheckboxGroup class is used to group together a set of Checkbox buttons.
 class CheckboxMenuItem
          This class represents a check box that can be included in a menu.
 class Choice
          The Choice class presents a pop-up menu of choices.
 class Color
          A class to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by a ColorSpace.
 class Component
          A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.
 class ComponentOrientation
          The ComponentOrientation class encapsulates the language-sensitive orientation that is to be used to order the elements of a component or of text.
 class Container
          A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.
 class Cursor
          A class to encapsulate the bitmap representation of the mouse cursor.
 class Dialog
          A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user.
 class Dimension
          The Dimension class encapsulates the width and height of a component (in integer precision) in a single object.
 class Event
          Event is a platform-independent class that encapsulates events from the platform's Graphical User Interface in the Java 1.0 event model.
 class EventQueue
          EventQueue is a platform-independent class that queues events, both from the underlying peer classes and from trusted application classes.
 class FileDialog
          The FileDialog class displays a dialog window from which the user can select a file.
 class FlowLayout
          A flow layout arranges components in a left-to-right flow, much like lines of text in a paragraph.
 class Font
          The Font class represents fonts.
 class FontMetrics
          The FontMetrics class defines a font metrics object, which encapsulates information about the rendering of a particular font on a particular screen.
 class Frame
          A Frame is a top-level window with a title and a border.
 class GradientPaint
          The GradientPaint class provides a way to fill a Shape with a linear color gradient pattern.
 class Graphics
          The Graphics class is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.
 class Graphics2D
          This Graphics2D class extends the Graphics class to provide more sophisticated control over geometry, coordinate transformations, color management, and text layout.
 class GraphicsConfigTemplate
          The GraphicsConfigTemplate class is used to obtain a valid GraphicsConfiguration.
 class GraphicsConfiguration
          The GraphicsConfiguration class describes the characteristics of a graphics destination such as a printer or monitor.
 class GraphicsDevice
          The GraphicsDevice class describes the graphics devices that might be available in a particular graphics environment.
 class GraphicsEnvironment
          The GraphicsEnvironment class describes the collection of GraphicsDevice objects and Font objects available to a Java(tm) application on a particular platform.
 class GridBagConstraints
          The GridBagConstraints class specifies constraints for components that are laid out using the GridBagLayout class.
 class GridBagLayout
          The GridBagLayout class is a flexible layout manager that aligns components vertically and horizontally, without requiring that the components be of the same size.
 class GridLayout
          The GridLayout class is a layout manager that lays out a container's components in a rectangular grid.
 interface IllegalComponentStateException
          Signals that an AWT component is not in an appropriate state for the requested operation.
 class Image
          The abstract class Image is the superclass of all classes that represent graphical images.
 class Insets
          An Insets object is a representation of the borders of a container.
 class Label
          A Label object is a component for placing text in a container.
 class List
          The List component presents the user with a scrolling list of text items.
 class MediaTracker
          The MediaTracker class is a utility class to track the status of a number of media objects.
 class Menu
          A Menu object is a pull-down menu component that is deployed from a menu bar.
 class MenuBar
          The MenuBar class encapsulates the platform's concept of a menu bar bound to a frame.
 class MenuComponent
          The abstract class MenuComponent is the superclass of all menu-related components.
 class MenuItem
          All items in a menu must belong to the class MenuItem, or one of its subclasses.
 class MenuShortcut
          A class which represents a keyboard accelerator for a MenuItem.
 class Panel
          Panel is the simplest container class.
 class Point
          A point representing a location in (x, y) coordinate space, specified in integer precision.
 class Polygon
          The Polygon class encapsulates a description of a closed, two-dimensional region within a coordinate space.
 class PopupMenu
          A class that implements a menu which can be dynamically popped up at a specified position within a component.
 class PrintJob
          An abstract class which initiates and executes a print job.
 class Rectangle
          A Rectangle specifies an area in a coordinate space that is enclosed by the Rectangle object's top-left point (xy) in the coordinate space, its width, and its height.
 class RenderingHints
          The RenderingHints class contains rendering hints that can be used by the Graphics2D class, and classes that implement BufferedImageOp and Raster.
static class RenderingHints.Key
          Defines the base type of all keys used to control various aspects of the rendering and imaging pipelines.
 class Scrollbar
          The Scrollbar class embodies a scroll bar, a familiar user-interface object.
 class ScrollPane
          A container class which implements automatic horizontal and/or vertical scrolling for a single child component.
 class SystemColor
          A class to encapsulate symbolic colors representing the color of GUI objects on a system.
 class TextArea
          A TextArea object is a multi-line region that displays text.
 class TextComponent
          The TextComponent class is the superclass of any component that allows the editing of some text.
 class TextField
          A TextField object is a text component that allows for the editing of a single line of text.
 class TexturePaint
          The TexturePaint class provides a way to fill a Shape with a texture that is specified as a BufferedImage.
 class Toolkit
          This class is the abstract superclass of all actual implementations of the Abstract Window Toolkit.
 class Window
          A Window object is a top-level window with no borders and no menubar.
 

Fields in java.awt declared as Object
 Object Event.target
          The target component.
 Object Event.arg
          An arbitrary argument of the event.
static Object RenderingHints.VALUE_ANTIALIAS_ON
          Antialiasing hint values -- rendering is done with antialiasing
static Object RenderingHints.VALUE_ANTIALIAS_OFF
          Antialiasing hint values -- rendering is done without antialiasing
static Object RenderingHints.VALUE_ANTIALIAS_DEFAULT
          Antialiasing hint values -- rendering is done with the platform default antialiasing mode.
static Object RenderingHints.VALUE_RENDER_SPEED
          Rendering hint values -- Appropriate rendering algorithms are chosen with a preference for output speed.
static Object RenderingHints.VALUE_RENDER_QUALITY
          Rendering hint values -- Appropriate rendering algorithms are chosen with a preference for output quality.
static Object RenderingHints.VALUE_RENDER_DEFAULT
          Rendering hint values -- The platform default rendering algorithms are chosen.
static Object RenderingHints.VALUE_DITHER_DISABLE
          Dithering hint values -- do not dither when rendering
static Object RenderingHints.VALUE_DITHER_ENABLE
          Dithering hint values -- dither when rendering, if needed
static Object RenderingHints.VALUE_DITHER_DEFAULT
          Dithering hint values -- use the platform default for dithering
static Object RenderingHints.VALUE_TEXT_ANTIALIAS_ON
          Text antialiasing hint value -- text rendering is done with antialiasing
static Object RenderingHints.VALUE_TEXT_ANTIALIAS_OFF
          Text antialiasing hint value -- text rendering is done without antialiasing
static Object RenderingHints.VALUE_TEXT_ANTIALIAS_DEFAULT
          Text antialiasing hint value -- text rendering is done using the platform default text antialiasing mode.
static Object RenderingHints.